Overjoy. |
STORY- Many years into the future, Earth has faced a crisis that puts them face-to-face with artificial intelligence. To combat this threat, Overwatch was formed by the UN to protect humanity. While all that sounds great, there's no story mode here. Which sucks since it would have been neat to explore the world of Overwatch and learn more about the playable heroes.
Overwatch has a diverse cast of characters. |
The gameplay is easy to learn but is hard to master. |
Towards the end of a matchmaking game, you'll earn experience points. The amount depends on how well you did on that game and if your team has won or lost. As you reach a new level, a crate that's filled with cosmetics such as skins, sprays, and coins-- the game's currency. Coins are used to unlock additional cosmetics for your characters too. If you're an inpatient player, Overwatch has micro-transactions that let you can buy crates with real-world money form the PlayStation Store. A feature I don't like seeing in big-budget games, but I guess this how things are going this gen.
The variety in Overwatch adds more depth to the overall experience. |
PRESENTATION- Overwatch is one of the gorgeous games of the year. I'm a big fan of its cartoon-esque designs and backgrounds. Also, the game runs at a stunning 60 frames per-second making the overall flow of the game feel smooth. Voice-work is good, though nothing noteworthy. The soundtrack is great and I found myself enjoying some of the neat tracks in some stages.
The production values here are superb. |
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