Embrace your dreams. |
It's no surprise that Final Fantasy VII has become an icon in the gaming industry and made Final Fantasy a household name worldwide. As such, it would go on to spawn a whole franchise within itself with movies, novels, and games. Crisis Core: Final Fantasy VII was a PSP game released back in 2007 and served as a prequel to the iconic 1997 RPG. Being a fan of FFVII, I remember watching the cut-scenes online a long time ago and really digging it. It received a remake last year in the form of Crisis Core -Final Fantasy VII- Reunion, featuring new graphics in-line with FFVII Remake. Part two of Final Fantasy VII Remake is due next year and I thought I'd finally play the prequel now that it's here. So it's time to dive back into the mako-soaked world of FFVII!
Taking place years before FFVII, we follow Zack Fair, who works for Shinra Electric Company's military division, SOLDIER. An upbeat and carefree rookie, he dreams of becoming a hero and helping those in need. Joining him are mentors Angeal, who wields the iconic Buster Sword, and war hero Sephiroth. Together, they must hunt down renegade SOLDIER 1st Class, Genesis, who deserted the group and plans on threatening the city of Midgar. During the adventure, Zack will meet and befriend many characters namely the friendly flower girl Aerith and timid cadet Cloud. The story was good as it sets up the events of FFVII in great detail. It does get over-the-top with a constant focus on poetry and symbolism, though.
Crisis Core -Final Fantasy VII- Reunion is an action-RPG that has you playing as Zack. The levels has you exploring around Midgar, fighting enemies, learning about the world, and levelling up. Returning from the original game is the "Materia" system, which are skills you can equip that offer magic spells and physical attacks as well as healing. Each materia varies in power and can be levelled up the more they're used, increasing their potency. You can even fuse two materias together to create an even better one. New is the "Digital Mind Wave" or DMW, which is a slot wheel-styled mechanic that offers abilities and stat boosts during combat. It's entirely random in nature (which I wasn't a fan of) as using summons and levelling up are directly tied to it.
There's plenty of challenging side-missions to partake in. |
Being a remake, Reunion features character models, backgrounds, and textures that are completely redone and close to the look of FFVII Remake. The animations, however, do give away that it was a PSP game. It ran great on PS5 at a smooth 60fps with no issues. Sadly, the CGI cut-scenes did not get remastered and look blurry as a result. The voicework features the same performances as the recent remake and they were solid. Zack and Genesis' voices felt a bit iffy at first, but grew on me over the course of the game. Crisis Core packs some of Nobou Uemastu's original soundtrack while adding a few rock tracks to the mix. My faves were the battle theme, "The Price of Freedom", and the ending theme "Why".
Crisis Core has mostly held up well. |
All in all, Crisis Core -Final Fantasy VII- Reunion was a blast from start to finish. The story and characters were awesome, the gameplay was fun, and the presentation is top-notch. It's no surprise that it ended up a great time being a fan of FFVII and I can't wait for the second part of the remake. Newcomers and fans alike shouldn't miss out on Crisis Core.
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